Looks like enet switched their api back to the old one. I can confirm this for version enet-1.2.1. > serverbrowser.cpp:348: error: at this point in file > /usr/include/enet/enet.h:407: error: too many arguments to function 'ENetSocket > /usr/include/enet/enet.h: In function 'void pingservers(bool, serverinfo*)': > -pipe -I./src `sdl-config -cflags` -c -o serverbrowser.o serverbrowser.cpp > g++ -march=native -O3 -floop-interchange -floop-strip-mine -floop-block -ggdb > enet does it depend on? I've got net-libs/enet-1.2.1 installed and compilation > I just tried this new ebuild but it failed to compile for me. Serverbrowser.cpp:348: error: at this point in file usr/include/enet/enet.h:407: error: too many arguments to function 'ENetSocket enet_socket_create(ENetSocketType)' usr/include/enet/enet.h: In function 'void pingservers(bool, serverinfo*)': G++ -march=native -O3 -floop-interchange -floop-strip-mine -floop-block -ggdb -pipe -I./src `sdl-config -cflags` -c -o serverbrowser.o serverbrowser.cpp What version of enet does it depend on? I've got net-libs/enet-1.2.1 installed and compilation fails as below: I just tried this new ebuild but it failed to compile for me. > It's committed to sunrise overlay and will be at Open("packages/misc/notexture.jpg", O_RDONLY) = 11įstat(11, FLAGS respected. Which is true when I'm not in the assaultcube directory, but if I change to it, I get this in strace: Renderer: GeForce 9800 GTX/9800 GTX+/PCI/SSE2 (NVIDIA Corporation)Ĭouldn't load texture packages/misc/notexture.jpgĬould not find core textures (hint: run AssaultCube from the parent of the bin directory) (Couldn't open packages/misc/notexture.jpg) It wont run for me, it goes to a black screen for a second and returns, then outputs /usr/games/lib64/assaultcube $. Serverms.cpp:277: error: ‘enet_socket_bind’ was not declared in this scope Serverms.cpp:277: error: ‘ENET_SOCKOPT_REUSEADDR’ was not declared in this scope Serverms.cpp:276: error: at this point in file Serverms.cpp:268: error: ‘enet_socket_bind’ was not declared in this scope Serverms.cpp:267: error: at this point in file usr/include/enet/enet.h: In function ‘void servermsinit(const char*, const char*, int, const char*, bool)’: Serverms.cpp:181: error: ‘ENET_SOCKETSET_CHECK’ was not declared in this scope Serverms.cpp:169: error: ‘enet_socketset_select’ was not declared in this scope Serverms.cpp:167: error: ‘ENET_SOCKETSET_ADD’ was not declared in this scope Serverms.cpp:166: error: ‘ENET_SOCKETSET_EMPTY’ was not declared in this scope Serverms.cpp:166: error: ‘sockset’ was not declared in this scope Serverms.cpp:165: error: ‘ENetSocketSet’ does not name a type Serverms.cpp: In function ‘void serverms(int, int, int, char*, int, const ENetAddress&)’: Serverms.cpp:30: error: ‘enet_socket_bind’ was not declared in this scope Serverms.cpp:29: error: at this point in file usr/include/enet/enet.h:406: error: too few arguments to function ‘ENetSocket enet_socket_create(ENetSocketType, const ENetAddress*)’ usr/include/enet/enet.h: In function ‘ENetSocket httpgetsend(ENetAddress&, const char*, const char*, const char*, const char*, ENetAddress*)’: And a bunch of errors will be shown:Īnd this is only when doing "make server": I just noticed that when using the net-libs/enet in portage that compiling won't continue. usr/local/portage/games-fps/assaultcube/files/ac_server_wizardĪssaultcube-1.2.0.2.ebuild with bundled enet usr/local/portage/games-fps/assaultcube/files/assaultcube_server usr/local/portage/games-fps/assaultcube/files/assaultcube (Note that while there is Online mode, stick to singleplayer since./usr/local/portage/games-fps/assaultcube/assaultcube-1.0.ebuild If you haven't heard of it, AssaultCube is a really good, lightweight game that functions as a basic FPS and is quite easy to start out in cheating with, but also has the ability to cheat in more advanced functions like aimbot once game hacking comes easier, and there are hundreds of tutorials on getting started with cheat engine in AssaultCube. What are some easy-to-crack games to practice CE with? Recommended games for Intel i3-4000M (Integrated Graphics) GPU laptop?Īssault Cube is a simple old, free FPS game.Kinda counter strike like.It runs on anything. Pretty sure AssaultCube has LAN (not sure though - ). Looking for offline LAN Shooter for a 64v64 tournamentĪssault Cube should run on pretty much anything, and it's free.įree Lan party games that don't require internet or Steam? Assault Cube, is usually recommended as a starting point.
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